Koihime @ AnimEVO (Aug 2nd-4th, Las Vegas)

Thanks to the support of the fans and the hard working community behind Koihime Enbu, the game has once again be selected as an official AnimEVO title so if you're in Vegas for EVO, please drop by and check it out!
If you're not, there'll be live streams so you don't miss the action.

For all the latest, the official homepage & twitter for AnimeEVO follows:
Official Site: https://animevo.moe/koihime/
Official Twitter: https://twitter.com/Anime_EVO

And EVO's site for dates, location etc for anyone planning on attending:
http://evo.shoryuken.com/

Steam (3/08) & PS4 (v1.03) update

Today's update mainly addresses bugs in Training Mode.
Note: The PS4 patch notes erroneously state Chōryō instead of Chōhi. Sorry about that!

Bug Fixes & Changes

  • Fixed Training Mode dummy (Ougi/Strategist)
    In Training Mode, the dummy would stop moving when Ougi or Strategist was selected from the Motion Behaviour menu and the Strategy gauge wasn't full enough.
  • Fixed Training Mode 'Hit Variations' (Counter)
    In Training Mode, when Hit Variations was set to Random, sometimes it would display as a Counter, even when it wasn't.
  • Fixed a soft lock in Training Mode
  • Fixed a freeze with Shokatsuryō
    Shokatsuryō's whirlwind would cause the game to freeze when scoring a certain number of hits.
  • Fixed a bug with Chōhi's Hiougi
    Blocking Chōhi's Hiougi sometimes caused the defending character to stop moving.

Koihime Enbu RyoRaiRai Update: Chinese support

Today's update brings some improvements and fixes to Training Mode and various other updates and bug fixes.

New Features

  • Adding support for Traditional and Simplified Chinese (PS4)
  • Added a Win/Lose display to Replay Mode.
    *This will not work with pre-update replays

Bug Fixes & Changes

  • Training Mode: changed Standing and Crouching to random when when Hit and Guard are set to random.
  • Training Mode: changed replay slot behaviour to replay a different random slot after a reset.
  • Training Mode: fixed a bug where the dummy would sometimes stop moving after a long sequence of hits connected when replaying post-hit behaviour.
  • Player Match: changed behaviour at result screen to take the player straight back to the room when another player joins or leaves.
  • Ranked Match: fixed a bug where some characters ranks would not reflect player progress when the game was played on a machine with no save data.

Live broadcast (19th Aug 7pm Jp time)!

The first of several Japanese live broadcasts will take place from 19th August (Sunday) starting from 7pm (Japan time).
The host will be Len of Gods Garden (check his twitter here)
The first broadcast will be covering the basics of everyone's favourite new character, Chōryō!
There'll be prizes on offer and an English broadcast is in the works for all you international fans out there, so keep your eyes open!

Youtube
https://gaming.youtube.com/godsgarden1/live

NicoNico
http://live.nicovideo.jp/gate/lv315088010

Koihime Enbu RyoRaiRai Update

Koihime Enbu RyoRaiRai was updated on all platforms.

New features & changes
  • Changed how post-match Character Select works in Player Match.
    Choosing "Select your character" at the result screen now displays a simplified character select and a character icon on your opponent's screen.
  • Leaving a room in Ranked Match
    This now works as follows:
    Custom Match - leaving will trigger a room search.
    Standby - you will be returned to Training Mode.
  • Ranked Match custom search
    This has been changed to retry the search after a set amount of time.
Bug Fixes
  • Fixed an issue where the game would lock up when performing a Ranked Match custom search.
  • Fixed an issue where you would gain experience points if you changed the Training Mode dummy while in standby for a Ranked Match.
  • Fixed the 'Go through a hardship' trophy so it unlocks correctly.
  • Fixed an issue in Training Mode where random playback would sometimes stop working.
  • Fixed the throw rejection to cover a few instances where detection wasn't working.

Koihime RyoRaiRai Has Finally Arrived!

Here comes a new challenger! That's right, that heavy-drinking scourge of ancient China, Chōryō Bun'en (Zhang Liao to you Chinese history buffs) or Shia, to her friends, has arrived!
Fighting game fans, get ready to rock the Three Kingdoms as Koihime Enbu RyoRaiRai is now on available on Steam and PlayStation4!

Get it from your favorite store here:

Steam: https://store.steampowered.com/app/795510/Koihime_Enbu_RyoRaiRai/
PSN US: https://store.playstation.com/en-us/product/UP1056-CUSA06733_00-KOIHIMEENBUUS000
PSU Europe: https://store.playstation.com/en-gb/product/EP1052-CUSA06753_00-KOIHIMEENBUEU000
PSN Japan: https://store.playstation.com/ja-jp/product/JP1328-CUSA12300_00-KOIHIMEENBURRRJP

Koihime Enbu Ryorairai - Official page open

We're happy to announce that the page is now live.

Koihime Enbu v1.06 – Network Improvements!

We're excited to announce that the latest update Koihime Enbu enhances the online experience even further addressing spectator issues and room stability Room Stability:
  • An issue where the game would sometimes get stuck after a session error occured
  • An issue where the game would get stuck following a connection error before starting an online match
  • An issue where a loss of p2p connection resulting in the room's owner being kicked would result in everyone else being kicked too
  • Issues where spectators losing their connection was affecting players (now the spectator will be kicked)
  • Limited the amount of time (10 seconds) the game would wait for spectators to sync up with the match
  • An issue where one spectator timing out would cause others to time out too
  • Fixed the amount of time a room would wait for a spectator to sync before kicking them (30 seconds)
  • And improved connection stability overall
  Bug Fixes:
  • An issue where a battle would start before results were updated
  • Changed behaviour to give a connection error when the game fails to update ranking information at the results screen
Functionality, Changes in Mechanics:
  • Changed Player Match room search function to retry after 90 seconds if no room is found.
  • Changed Ranked Match search function to continue searching if entering the room fails
  • Changed Quick Match search function to search using the most lenient conditions
  • Improved search functionality for the Steam version in relation to full rooms
  • Changed the ranking experience table so higher levels lose less experience when losing match
Thanks for playing and stay tuned for more news!

Official Koihime Enbu Video Guide to the Basics!

If you have ever wondered what exactly the best move is for each situation or how to correctly and effectively react to your opponent, we have put together a video that tells you exactly that! Koihime Enbu in 8 Minutes - The Definitive Guide to the Basics From in-depth control explanations to key strategies for success, this is THE definitive beginner's strategy guide to Koihime Enbu. With this video guide from one of the top players in the world (@hellabrett, UnlimitedBrettWorks), you can master the essentials of Koihime Enbu and gain the advantage over your opponent in just 8 minutes. In this guide you'll find : Key concepts to understanding Koihime mechanics Blocking strategies Expert tips - What to do and when to do it Bacis controls In-depth controls Combos explained Fatal counters Anti-air game Universal overhead Throws Managing your tactics bar Assists EX Moves Supers Neutral game Pre-emptive pokes & whiff punishing And more...!

Koihime Enbu v1.05 now live!

We are happy to announce the latest version of Koihime Enbu v1.05 that fixes: *Desyncing at the character select screen *Spectators causing lag and/or a match to end due to connection errors *Long waits while syncing followed by loss of connection This, in addition to the previous update which addressed room stability.

Koihime Enbu at AnimEvo 2017

Koihime Enbu was at AnimEvo in Las Vegas this weekend! Degica Games sponsored a tournament and the winners got some Koihime swag to take home.

Top 8 Tournament footage

Final Results

Thanks as always to our MC and Koihime Enbu expert Brett for coordinating the event, and congratulations to the winners!

Tournament beta released, new open beta available

Hi everyone!

First, many thanks to Brett and everyone that joined us at Anime Expo! The tournament was very exciting and everyone had a lot of fun!

Also thanks to everyone who participated in the June 25th tournament, that version performed well enough to be the new default for all players, so it has been pushed live already. However, some networking issues remained. We've been hard at work on them and are happy to put out a new beta for you all that should now have all netcode issues resolved.

Please try it out with your friends and let us know how it performs.

This version is an opt-in beta: to enable it follow the following directions:

  • In Steam Library, right click on Koihime Enbu in your game list
  • Open the "Properties" menu and navigate to the "Betas" tab
  • From the dropdown choose the "open_beta" beta
  • Closing the properties menu, Steam should update your game
  • After update it will show up as "Koihime Enbu [open_beta]"

Hopefully there should be no problems, but please report any issue you find in the open_beta report thread on Steam.

Thank you!

Koihime Enbu beta tournament

A lot is happening with Koihime Enbu! New website, a permanent price drop, English PS4 coming soon, an update to the PC version, and a tournament!

Tournament Signup

In this special tournament, we will be testing an update that will fix the lobby issues.
The Tournament is open to all, and will be streamed on the Degica Games Twitch https://www.twitch.tv/degigames with commentary by our host and Koihime pro player, Brett (@HellaBrett on Twitter)! Sign up and be prepared to fight your way to the top on Thursday, June 25th, at 5pm Pacific (June 26th, 9am Japan)!
Steam news

Rule set: Double Elimination, best 2/3 in the first round, then best 3/5 in the Winner, Loser, and Grand Finals brackets). Please use twitch chat to communicate with your opponent.

Prizes:
1st - THREE Degica titles of your choice!
2nd -TWO Degica titles of your choice!
3rd - ONE Degica title of your choice!

Signup here: Signup page

Koihime Enbu price changed to $19.99

We are happy to announce the price of Koihime Enbu on Steam was changed from $39.99 to $19.99.

Koihime Enbu: Official English site open !

We're happy to open the definitive site for all your Koihime Enbu resources !